Diablo 3 is coming to the Playstation 3, but how does it look? Check out the Console Sizzle video to find out.
Via a trailer by LegendofKarl (which will be included at the end of the post), details on Activision’s rumoured online subscription service for the Call of Duty franchise have been realised. Kind of. Call of Duty: Elite is described as “if organized sports met social networking, had a baby and gave that baby a flamethrower,” and could either be the greatest evil of all or a master stroke from Activision.
The addition to the franchise will reportedly come at no additional cost (read: You don’t pay to buy it) and will be free to use. Unless you want access to premium features. That’s where the monthly subscription fee will come in, which as of yet, has not been determined. Call of Duty: Elite will allow players to experience multiplayer in new ways, but won’t replace the existing system. Watching the video, you can see the ability to form up into loose groups of gamers and even clans (Finally, a decent clan system instead of clan tags??).
A revamped theater mode for online can also be seen (or at least I assume it’s revamped, judging by the interface) and the ability to evaluate your match performances in great detail. Tournaments with real prizes are shown as a possibility, as well as a variety of events and competitions around the clock. Activision Blizzard have announced that a beta will be taking place this upcoming Northern Hemisphere summer (which you can sign up for here), so one assumes at the very least the beta will work with Call of Duty: Black Ops and make it’s intended release in time for Modern Warfare 3.
What features will be made available for free and what will come with the monthly subscription are yet to be revealed but can be expected in the coming months. Let us know your thoughts in the comments section below.
Everyone’s familiar with the Call of Duty brand. What some people might not know though is how many studios Activision currently have working on the brand itself.
Infinity Ward does the Modern Warfare games (What’s left of the studio anyway), Treyarch did the most recent one, Black Ops, and we also have Raven Software, Sledgehammer Games and Beachhead studios.
Raven Software is rumored to be working with Infinity Ward and Sledgehammer Games on Modern Warfare 3, which is supposed to be revealed this year and go up against EA’s Battlefield 3. To this end, there have been several rumblings about the Call of Duty brand and where it’s headed. One speculation is it will go past the modern setting and into the realm of sci-fi; another rumor is that it will go the MMO/online route.
While both rumors sound plausible, website Rock, Paper, Shotgun has just received a tip that we will soon be getting a major announcement regarding the Call of Duty brand, and it looks to be centric to the PC.
According to the tip, they’re calling it Call of Duty Online. This might be the Call of Duty “online solution” Bobby Kotick has mentioned before, or at the very least, part of it.
The site speculates that this might be a free-to-play shooter much in the same vein as Battlefield: Play4Free.
Will it be a Call of Duty MMO or a browser game? Or even Call of DutyVille? Activision-Blizzard is scheduled to reveal their quarterly results this coming week, there’s a very good possibility we’ll know more then.
Source: Rock, Paper, Shotgun
In addition to a slew of the usual tweaks and balances, the first World of Warcraft update since the Cataclysm expansion launched gives your guild extra opportunities for beefing up its gold and experience stockpiles. WOW patch 4.1 introduces new weekly guild challenges that are broken down in to three categories: Dungeons, Raids, and Rated Battlegrounds. Each challenge type can only be completed a limited number of times per week.
For your guild to earn credit for completing challenges, it has to meet certain minimum requirements:
- To earn gold for completing challenges, your guild must be level five or higher and participating members must have earned honored reputation with the guild.
- To earn dungeon credit, three out of five players must be guild members.
- To earn battleground credit, eight out of 10 players must be guild members.
- To earn raid credit, 20 out of 25 players must be guild members.
THE show is over for Guitar Hero, which has been axed by its publisher Activision Blizzard.
The game which turned lounge-room geeks into stadium rock gods was killed off due to a sharp decline in the music game genre, the company said.
However the song may go on for rival games such as Rock Band, which has not experienced such drastic action in the face of slowing sales.
Activision Blizzard posted its quarterly results, showing narrower losses after the success of its other franchise games Call of Duty: Black Ops and World of Warcraft, according to MarketWatch. But the company isn’t planning to release any more Guitar Hero games, it says.
“Due to continued declines in the music genre, the company will disband Activision Publishing’s Guitar Hero business unit and discontinue development on its Guitar Hero game for 2011,” it said in a statement.
Activision Blizzard also axed True Crime: Hong Kong – which was slated for release later this year.
“These decisions are based on the desire to focus on the greatest opportunities that the company currently has to create the world’s best interactive entertainment experiences,” the company said in a statement.
The Guitar Hero series began in 2006, with several successful titles. Activision reported in 2008 that the franchise had sold over 16 million units in North America alone, exceeding $US1 billion in sales – not counting downloadable content.
The company went on to claim that Guitar Hero was the third-largest game series, after Mario and Madden NFL.
Guitar Hero was a watershed for the music game genre, with its iconic guitar-shaped controller, classic and current rock songs and digital cameos by rock stars.
Slash, Kurt Cobain, Jimi Hendrix, and Ozzy Osbourne have all appeared in the game, and entire titles in the series have been dedicated to the music of Aerosmith, Metallica and Van Halen.
Metallica took things a step further by releasing playable tracks for its album Death Magnetic at the same time as the CD was released.
Guitar Hero has ongoing revenue built-in with downloadable content, and bands featured in the game have experienced massive sales increases.
The game was a cultural phenomenon, being parodied by South Park and becoming the subject of themed pub nights and international competitions. It also launched a spinoff title, DJ Hero, which recently released a sequel.
The original Guitar Hero developers, Harmonix, split in 2007 to develop rival series Rock Band with MTV and EA Games. Commercially, Rock Band remained on the heels of Guitar Hero, selling over 13 million copies and exceeding $US1 billion in sales.
While the music games genre can be lucrative for publishers, they also cost a lot to get made, with tens of thousands of dollars spent on music licensing and increased costs associated with manufacturing intrument-shaped controllers.
Last financial quarter, Activision Blizzard lost $US233 million ($230.8 million), or $US0.20 a share, compared to a loss of $US286 million ($283.3 million), or $US0.23 a share, for the same period last year, MarketWatch reports.
The company’s shares fell over six per cent in after-hours trading after Activision’s quarterly and fiscal year forecasts proved to be much lower that Wall Street expectations.